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AutoAnchor

Default Keybind: NONE
Category: Combat

AutoAnchor automatically places and charges Respawn Anchors near enemy players in the Overworld and End to deal explosive damage. It picks placements that maximize damage to targets while protecting you with anti-suicide checks, optional shield placement, and self-damage limits.

Detectable By

  • NoCheatPlus
  • Vulcan
  • AdvancedAntiCheat
  • Verus
  • Grim
  • Matrix
  • Negativity
  • Karhu
  • Buzz

Settings

NameTypeDescriptionDefault
RadiusSliderRadius that the anchor will be placed / activated (1.0 - 15.0, Step: 0.1)3.0
ColorColorThe color of the placement position render overlayRed
AutoPlaceToggleAutomatically places the anchor near players within a radius from the playertrue
AutoActivateToggleAutomatically charges and detonates anchors. If disabled, anchors are placed but left for manual activationtrue
Auto SwitchToggleAutomatically switch to Respawn Anchor / Glowstonetrue
SafeAnchorTogglePlaces a block in front of the player to reduce damagetrue
Charge DelaySliderDelay between anchor activation in milliseconds (0 - 2000, Step: 50)500
Place DelaySliderDelay between placing anchors in milliseconds (0 - 2000, Step: 50)500
AntiSuicideTogglePrevents activating anchors if it would result in player's deathtrue
Min DamageSliderMinimum damage an anchor must deal to be placed or activated (0 - 36, Step: 0.5)6.0
Max Self DamageSliderMaximum self-damage the player can take from a single anchor activation (0 - 20, Step: 0.5)4.0
Enemy RangeSliderMaximum distance an enemy can be to be considered a target (0 - 32, Step: 1.0)12.0
Ignore WallsToggleIgnore walls when targeting enemiestrue
Target PriorityEnumPriority to target players (CLOSEST, HIGHEST_DAMAGE, LOWEST_HEALTH, MOST_HEALTH)CLOSEST
Target MobsToggleTarget mobsoff
Target PlayersToggleTarget Playerson
Target FriendsToggleTarget Friendson
Rotation ModeEnumControls how the player's view rotates (NONE, INSTANT, SMOOTH)NONE
LegitToggleWhether a raycast will be used to ensure that auto anchor is aiming at the target positions before placing/activating the anchortrue
Max RotationSliderThe max speed that Aimbot will rotate (1.0 - 360.0)10.0
Yaw Rotation JitterSliderThe randomness of the player's yaw (0.0 - 10.0, Step: 0.1)0.0
Pitch Rotation JitterSliderThe randomness of the player's pitch (0.0 - 10.0, Step: 0.1)0.0
Fake RotationToggleSpoofs the client's rotation so that the player appears rotated on the serveroff
Move FixToggleCorrects movement to match spoofed rotation by using the server yaw for velocityoff

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