Default Keybind: NONE
Category: Combat
AutoCooldown automatically releases items that have a charge or use duration (such as bows, crossbows, and tridents) when held down, then re-uses them after the cooldown.
| Name | Type | Description | Default |
|---|---|---|---|
| Use % | Slider | Charge percentage at which the item is released (25 - 100, Step: 5) | 100 |
| Randomness | Slider | Randomness of the charge percentage and re-use delay. Used to simulate differences in player input (0.0 - 10.0, Step: 1.0) | 2.0 |
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