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CrystalAura

Default Keybind: NONE
Category: Combat

CrystalAura automatically places and detonates End Crystals near enemy players to deal explosive damage. It intelligently picks placement positions to maximize damage to targets while protecting you with anti-suicide and self-damage limits.

Detectable By

  • NoCheatPlus
  • Vulcan
  • AdvancedAntiCheat
  • Verus
  • Grim
  • Matrix
  • Negativity
  • Karhu
  • Buzz

Settings

NameTypeDescriptionDefault
Ignore WallsToggleIgnore walls when targeting enemiestrue
Swing HandToggleSwing hand after interactingtrue
Hand SettingEnumThe hand to use for interactions (MAIN_HAND, OFF_HAND)MAIN_HAND
RadiusSliderRadius, in blocks, that you can place/attack a crystal (1.0 - 15.0, Step: 1.0)5.0
Place RadiusSliderRadius, in blocks, that you can place/attack a crystal (1.0 - 15.0, Step: 1.0)5.0
Target FriendsToggleTarget friendsfalse
Attack DelaySliderDelay between attacks in milliseconds (0 - 2000, Step: 50)500
Auto SwitchToggleAutomatically switch to End Crystaltrue
Place DelaySliderDelay between placing crystals in milliseconds (0 - 2000, Step: 50)500
Target ModeEnumMode to target players (NEAREST, MOST_HEALTH)NEAREST
MultiPlaceToggleAllows placing multiple crystals simultaneouslyfalse
AntiSuicideTogglePrevents attacking crystals if it would result in player's deathtrue
Min DamageSliderMinimum damage a crystal must deal to be placed or attacked (0 - 36, Step: 0.5)6.0
Max Self DamageSliderMaximum self-damage the player can take from a single crystal (0 - 20, Step: 0.5)4.0
Enemy RangeSliderMaximum distance an enemy can be to be considered a target (0 - 32, Step: 1.0)12.0
Wall RangeSliderDistance an enemy must be to a wall for crystals to be placed or attacked through it (0 - 8, Step: 0.5)3.0
Crystal PriorityEnumPrioritize which crystals to attack first (CLOSEST, HIGHEST_DAMAGE, LOWEST_HEALTH)CLOSEST
Rotation ModeEnumControls how the player's view rotates (NONE, INSTANT, SMOOTH)NONE
ColorColorColor used for the placement position render overlayCyan (0, 1.0, 1.0)

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