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KillAura

Default Keybind: NONE
Category: Combat

KillAura automatically attacks the nearest player, monster, or animal within range, waiting for full attack cooldown to deal maximum damage. A "Legit" mode only swings when your crosshair is over the target for a more natural appearance.

Detectable By

  • NoCheatPlus
  • Vulcan
  • AdvancedAntiCheat
  • Verus
  • Grim
  • Matrix
  • Negativity
  • Karhu
  • Buzz

Settings

NameTypeDescriptionDefault
RadiusSliderThe radius in blocks within which KillAura will target entities (0.1 - 10.0, Step: 0.1)5.0
Target AnimalsToggleWhether KillAura will attack animal mobsOff
Target MonstersToggleWhether KillAura will attack hostile mobsOn
Target PlayersToggleWhether KillAura will attack other playersOn
Target FriendsToggleWhether KillAura will attack players on your friends listOff
LegitToggleWhen enabled, a raycast is used to ensure KillAura only attacks the target when it is directly in the player's line of sight, preventing hits on entities outside of viewOff
RandomnessSliderIntroduces randomness into the delay between attacks to make the attack pattern less predictable. A value of 0 means no randomness (attack every tick) (0.0 - 60.0, Step: 1.0)0.0
Rotation ModeEnumControls how the player's view rotates toward the targetNONE
Max RotationSliderThe maximum rotation speed (in degrees) at which the player's view will turn toward the target per tick (1.0 - 360.0)10.0
Yaw Rotation JitterSliderAdds randomness to the player's horizontal (yaw) rotation to simulate human-like aim inconsistency (0.0 - 10.0, Step: 0.1)0.0
Pitch Rotation JitterSliderAdds randomness to the player's vertical (pitch) rotation to simulate human-like aim inconsistency (0.0 - 10.0, Step: 0.1)0.0

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