Default Keybind: NONE
Category: Render
Tracer draws lines from your crosshair to nearby players and entities, making it easy to locate them even through walls or at long distances. Line colors shift based on distance, giving you a quick sense of how far away each target is.
| Name | Type | Description | Default |
|---|---|---|---|
| Player Color | Color | Sets the base color used for lines drawn toward players | yellow (R:255 G:255 B:0) |
| Passive Color | Color | Sets the color used for lines drawn toward passive entities | cyan (R:0 G:255 B:255) |
| Enemy Color | Color | Sets the color used for lines drawn toward enemy entities | cyan (R:0 G:255 B:255) |
| Misc. Color | Color | Sets the color used for lines drawn toward miscellaneous entities | cyan (R:0 G:255 B:255) |
| Max Lines | Float | The maximum number of tracer lines that can be rendered at once. Min: 1, Max: 300, Step: 1 | 100 |
| Tracer Target | Enum: Head, Body, Feet | The part of the entity's body the tracer line will point toward | Head |
| Tracer Mode | Enum: Stem, Fill | Controls how tracers are displayed. Stem draws a vertical line at the entity's position in addition to the tracer line. Fill renders a translucent 3D box around the entity instead | Stem |
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